// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package model const TableNameFissionDiceMap = "fission_dice_map" // FissionDiceMap mapped from table type FissionDiceMap struct { ID int64 `gorm:"column:id;type:bigint;primaryKey;autoIncrement:true" json:"id"` CreatedAt int64 `gorm:"column:created_at;type:bigint;not null" json:"created_at"` UpdatedAt int64 `gorm:"column:updated_at;type:bigint;not null" json:"updated_at"` HashID string `gorm:"column:hash_id;type:varchar(20);not null;uniqueIndex:uniq_hash_id,priority:1;comment:对外id" json:"hash_id"` CampaignID int64 `gorm:"column:campaign_id;type:bigint;not null;index:idx_campaign_id,priority:1;comment:活动ID(fission_campaign表)" json:"campaign_id"` MarkType int8 `gorm:"column:mark_type;type:tinyint;not null;comment:格子标识类型(0-什么都没有,1-普通奖品,2-超级奖品,3-再次来一次,4-摇几得几)" json:"mark_type"` RewardID int64 `gorm:"column:reward_id;type:bigint;not null;comment:奖品id" json:"reward_id"` DmgID int64 `gorm:"column:dmg_id;type:bigint;not null;comment:地图组id(fission_dice_map_group表)" json:"dmg_id"` } // TableName FissionDiceMap's table name func (*FissionDiceMap) TableName() string { return TableNameFissionDiceMap }