// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package model const TableNameFissionCampaignGrow = "fission_campaign_grow" // FissionCampaignGrow mapped from table type FissionCampaignGrow struct { ID int64 `gorm:"column:id;type:bigint;primaryKey;autoIncrement:true" json:"id"` CreatedAt int64 `gorm:"column:created_at;type:bigint;not null" json:"created_at"` UpdatedAt int64 `gorm:"column:updated_at;type:bigint;not null" json:"updated_at"` CampaignID int64 `gorm:"column:campaign_id;type:bigint;not null;uniqueIndex:uniq_campaign_id,priority:1;comment:活动ID" json:"campaign_id"` AutoHour int32 `gorm:"column:auto_hour;type:int;not null;comment:自动生产成长道具小时数" json:"auto_hour"` AutoNum int32 `gorm:"column:auto_num;type:int;not null;comment:生产的成长道具数" json:"auto_num"` GrowNum int32 `gorm:"column:grow_num;type:int;not null;comment:邀请可获得的成长道具数量" json:"grow_num"` TargetNum int32 `gorm:"column:target_num;type:int;not null;comment:获得成长道具需要邀请的人数" json:"target_num"` Revive int8 `gorm:"column:revive;type:tinyint;not null;comment:是否支持复活(0-否,1-是)" json:"revive"` ReviveNum int32 `gorm:"column:revive_num;type:int;not null;comment:复活需要邀请的好友数" json:"revive_num"` DieHour int32 `gorm:"column:die_hour;type:int;not null;comment:未获得成长道具导致的死亡时间" json:"die_hour"` InitNum int32 `gorm:"column:init_num;type:int;not null;comment:初始成长道具数量" json:"init_num"` } // TableName FissionCampaignGrow's table name func (*FissionCampaignGrow) TableName() string { return TableNameFissionCampaignGrow }